Bad Memories [v0.7.6] [recreation] – F95zoneGames

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v0.7.6
– bug fixes

v0.7.5
– 839 new render
– 56 new animations (some combined to one)
– re-made some older stuff
– added new stuff to the gallery (yes, this time I actually remembered it)
– minor fixes, mostly typos and bad grammar
– added some new sfx

v0.7.1
– bug fixes

v0.7
– some new scenes
– changed some old scenes
– a few new render
– some animations
– did some code stuff
– did some UI thingies

v0.6
– new scenes…
– ~400-500 new render
– 25 new animations (~1300 render)
– lot’s of fixes and code changes
– changed a lot in the gallery, so old scenes/saves might not work correctly in the new version
– re-rendered some older render
– changed some older scenes, added a little extra scene in the beginning
– new special render
– again, too much stuff to remember all of it^^

v0.5.2
– fixed a bug that revealed content in the galery before reaching the content in the game

v0.5.1
– fixed gallery
– added “special content”
– bug fixes
– reworked the main menu (it will also stay in place now when you use the font size and line spacing slider)
– fixed some minor errors in the new scenes
– re-rendered some older render
– probably some other stuff I already forgot…

v0.5
– new scenes (duh)
– ca. 400 new render
– 30 (31) new animations
– smaller bug fixes
– changed/added a variable in the last scene of 0.4.1 (Jada scene) that should change the way she she addresses MC from that point on
– fixed a bug that prevented the textbox to stay hidden after loading (thx the66)
– changed the design of the start menu
– added an automatic quick save function right before the end of the current content (so you don’t have to do it manually)
– Gallery is hidden for now until I find a way to fix it

v4.0.1
– the “change camera” function had a bug that made it necessary to click twice to change the view after the first click; fixed
– bigger “thinking” font size
– added the option to increase the font size in preferences
– changed how the mc name variable is saved (again), that hopefully prevents the random loop error some people had
– made a small code change in the gallery, I didn’t add new content, but this change should allow to see both, male and female scenes when seen in game
– added missing render and animation
– added a few new render at the end

v0.4
– bug fixes
– re-rendered some older scenes
– changed the base sound preferences for sfx
– added a few sfx here and there
– changed dialogue font
– changed the UI a bit… again…
– slighty changed dialogue names, so they are better readable without a textbox
– new scenes
– ca 300 new single render, 12 new animations (ca 2300 render combined)
– probably forgot some other changes I did…
– probably also forgot to change some things in the game that I wanted to change^^

v0.3.1
Simple Bugfix

V0.3
Added gallery (still in beta)
Added possiblity to hide the textbox (shows text only) at the start of the game and in preferences
Added native support for other (custom) languages (ask if you need more info)
New scenes (two days)
Fixed even more engrish and typos
Minor UI changes (again…)
Fixed room/map names (they won’t stay on screen when you switch from one map/room to another anymore)
Rerendered some older render
I did some other stuff as well, but I lost my changelog file (the same file that included the planed scenes) and simply don’t remember it all :(

V0.2.1
Fixed a lot of grammar in almost every file of the game (thx SoiCowboy and I’m Not Thea Lundgren!)
Added missing variables
Added future variables
Fixed some minor coding errors
Added splash screen
Added main menu theme
Changed some dialogue in the scene with Jada in the car (it’s still there, just flipped some sentences)
Smaller code changes (quality of life)

V0.2
Added the last missing femC image
New male and female saves are named accordingly from now on
Fixed some typos, grammar and engrish
Room/Map names are shown now when hovering over them
Swapped some imagemaps to imagebuttons
Added new scenes
Changed the layout a bit

Note on V0.2:
This is actually more like a 0.2.5 because the last update should have been 0.2, so there are scene from 0.2 in it that didn’t make it into the last update and about 1/2 to 3/4 of 0.3.
The new save system (male and female) sadly only works on new saves (new game) and not on quick saves. I haven’t find a way to fix this yet.
I’m still not happy with the layout/UI but I didn’t want to hold the update back just because of it.
I’ve switched from Daz 4.10 to 4.11 in between this and the last update, so some of the render might look a bit different than before.
I had to drop 1 animation (actually 2, male and female) and use images instead, because there was a glitch in it I wasn’t able to fix until now :/

V0.1.6
-fixed wrong image compression for Android for some of the newer scenes (damn you photoshop for doing it again!)
-reworked the UI a little bit (it’s a nightmare and it doesn’t even look much better :cry: )
-fixed femC using male dialogue in some places
-added missing femC images
-fixed some minor typos and wording here and there
-added …someting else too :p

V0.1.5
-Image compression (6 Images had wrong compression which caused an error in the android version)
-notify screen timing
-fixed one animation not playing well on android
-fixed typos
-fixed name font scaling (was too big for some names)
-female mc added
-new scenes added
-several code changes (should not affect the “gameplay”, but maybe some saves in future updates)

V0.1 Beta release

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